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Home / Blog / Accessibility@Bend

Accessibility@Bend

Kevin McAllister
Here at Bend Studio, we strive to create experiences that leave a lasting impact on our players. As our studio evolves and grows, we continue to adapt and take our 30 years of development experience with us to each new project. We aim to challenge ourselves and create unique ways to bring new experiences to our players through our characters, worlds, and gameplay. By pushing the boundaries of what is possible, we believe the future is brighter than ever at Bend Studio. With that, we are thrilled to introduce Accessibility@Bend, our newest initiative led up by passionate developers within multiple disciplines around the studio that are excited to bring our games to even more players around the world.

We are motivated by four pillars that drive our accessibility efforts at Bend Studio: Community, Empathy, Equity, and Innovate. By building a foundation set on these pillars, we hope to achieve a game that is accessible to as many players as possible. The pursuit of allowing players of all abilities to share our joy of play together inspires our work every day.

Accessibility@Bend
is focused on creating an inclusive and empathetic community by striving to remove barriers, crafting an enjoyable and equal experience for all players, and maintaining our developer-to-player connection by listening, reacting, and improving our game. Our mission is to build upon our previous game and help further the advancement of accessibility in the industry. We are proud to continue the journey of making gaming more accessible with our new IP.
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